Large City: Räz Veg Vewcub

Räz Veg Vewcub

Räz Veg Vewcub
Example Undermountain architecture.
StateUndermountain
ProvenceVäveb̄ Kingdom
Sub ProvenceHebvyeäbcoldz Hold
RegionShuschä Cÿckpha Savannah
Founded983
Community LeaderLord Limphiel
Area81 km2 (32 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation7318 m (-18940 ft)
Average Yearly Precipitation260 cm/y (102 in/y)
Population19285
Population Density238 people per km2 (602 people per mi2)
Town AuraSummoning
Naming
Native nameRäz Veg Vewcub
Pronunciation/vig/ /vuːˈkub/
Direct Translation[medium] [armory]
Translation[Not Yet Translated]

Räz Veg Vewcub (/vig/ /vuːˈkub/ [medium] [armory]) is a subtropical Large City located in Hebvyeäbcoldz Hold, Väveb̄ Kingdom, within the Undermountain.

The name Räz Veg Vewcub is derived from the Sylvin language, as Räz Veg Vewcub was founded by Ktîli, who was culturaly Undermountain.

Climate

Räz Veg Vewcub has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 23°C (73°F). Räz Veg Vewcub receives an average of 260 cm/y (102 in/y) of precipitation, most of which comes in the form of rain during the summer. Räz Veg Vewcub covers an area of nearly 81 km2 (32 mi2), and an average elevation of 7318 m (-18940 ft) above sea level.

Overview

Räz Veg Vewcub was founded durring the late 11th century, by Ktîli. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Ktîli.

Räz Veg Vewcub was built using the conventions of Undermountain durring the late 11th century. Naturaly, all settlmentss have their own look to them, and Räz Veg Vewcub is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Räz Veg Vewcub is buildings are arranged arround a single narrow paverstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. Räz Veg Vewcub's perhapse unnessisarily well built defences are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

A look around Räz Veg Vewcub is like looking into a university’s plaza on the day before an exam. People rush about to-and-fro. Discarded scrolls and quills are dotted around city. In spite of many locals discussing academic topics, there’s little sign of any organized groups for any of that talk. Infact, the city seems disordered in general with everything scattered helter skelter about.

Civic Infrastructure

Räz Veg Vewcub possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Räz Veg Vewcub has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Räz Veg Vewcub has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Räz Veg Vewcub. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Räz Veg Vewcub's parks.

Räz Veg Vewcub has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Räz Veg Vewcub.

Räz Veg Vewcub has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Räz Veg Vewcub has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Räz Veg Vewcub has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Räz Veg Vewcub has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Räz Veg Vewcub has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Räz Veg Vewcub has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Räz Veg Vewcub has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Räz Veg Vewcub's public wards, blessings, and other arcane systems.

Räz Veg Vewcub has an Arcane Academy which provides higher education in the arcane sciences.

Räz Veg Vewcub possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Räz Veg Vewcub's grid is powered by hydrogalvanic generators.

Räz Veg Vewcub's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Räz Veg Vewcub has a first rate hospital which caters to anyone in need of long term medical care.

Räz Veg Vewcub has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Räz Veg Vewcub has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Räz Veg Vewcub's natural decorations nor waterways.

Räz Veg Vewcub has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Räz Veg Vewcub has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Räz Veg Vewcub has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Räz Veg Vewcub's town hall was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

Due to the actions of local Kami, spring is skipped in Räz Veg Vewcub.

The Almiraj near Räz Veg Vewcub are known to be a mutant strain of the creature.

Räz Veg Vewcub's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves reenactments to channel Summoning energies of tier 3 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 37
  • Farmers: 53
  • Farm Laborer: 107
  • Hunters: 66
  • Milk Maids: 47
  • Ranchers: 25
  • Ranch Hands: 55
  • Shepherds: 49
    • Farmland: 78875 m2
    • Cattle and Similar Creatures: 4821
    • Poultry: 57855
    • Swine: 3857
    • Sheep: 192
    • Goats: 38
    • Horses, Mounts, and Beasts of Burden: 1928

Craftsmen

  • Arms and Toolmakers: 39
  • Blacksmiths: 45
  • Bookbinders: 24
  • Buckle-makers: 26
  • Cabinetmakers: 48
  • Candlemakers: 66
  • Carpenters: 65
  • Clothmakers: 62
  • Coach and Harness Makers: 20
  • Coopers: 45
  • Copper, Brass, Tin, Zinc, and Lead Workers: 27
  • Copyists: 18
  • Cutlers: 16
  • Fabricworkers: 43
  • Farrier: 94
  • Furriers: 12
  • Glassworkers: 64
  • Gunsmiths: 39
  • Harness-Makers: 18
  • Hatters: 33
  • Hosiery Workers: 14
  • Jewelers: 22
  • Leatherwrights: 50
  • Locksmiths: 19
  • Matchstick makers: 31
  • Musical Instrument Makers: 27
  • Painters, Structures and Fixtures: 24
  • Paper Workers: 27
  • Plasterers: 24
  • Pursemakers: 31
  • Roofers: 21
  • Ropemakers: 19
  • Rugmakers: 18
  • Saddlers: 35
  • Scabbardmakers: 40
  • Scalemakers: 20
  • Scientific, Surgical, and Optical Instrument Makers: 12
  • Sculptors, Structures and Fixtures: 18
  • Shoemakers: 18
  • Soap and Tallow Workers: 65
  • Tailors: 133
  • Tanners: 24
  • Upholsterers: 28
  • Watchmakers: 25
  • Weavers: 58
  • Whitesmiths: 15

Merchants

  • Adventuring Goods Retellers: 13
  • Arcana Sellers: 13
  • Beer-Sellers: 27
  • Booksellers: 32
  • Butchers: 52
  • Chandlers: 49
  • Chicken Butchers: 51
  • Entrepreneurs: 19
  • Fine Clothiers: 50
  • Fishmongers: 49
  • Florists: 11
  • Potion Sellers: 31
  • Resellers: 77
  • Spice Merchants: 26
  • Wine-sellers: 39
  • Wheelwright: 29
  • Woodsellers: 17

Service workers

  • Bakers: 101
  • Barbers: 85
  • Coachmen: 27
  • Cooks: 87
  • Doctors: 43
  • Gamekeepers: 30
  • Grooms: 16
  • Hairdressers: 68
  • Healers: 59
  • Housekeepers: 62
  • Housemaids: 96
  • House Stewards: 55
  • Inns: 18
  • Laundry maids: 35
  • Maidservants: 62
  • Nursery Maids: 34
  • Pastrycooks: 62
  • Restaurateur: 91
  • Tavern Keepers: 80

Specialized Laborer

  • Ashworkers: 27
  • Bleachers: 17
  • Chemical Workers: 11
  • Coal Heavers: 36
  • In-Town Couriers: 43
  • Long Haul Couriers: 40
  • Dockyard Workers: 38
  • Gas Workers: 9
  • Hay Merchants: 15
  • Leech Collectors: 47
  • Millers: 44
  • Miners: 48
  • Oilmen and Polishers: 29
  • Postmen: 41
  • Pure Finder: 24
  • Skinners: 49
  • Sugar Refiners: 11
  • Tosher: 29
  • Warehousemen: 74
  • Watercarriers: 45
  • Watermen, Bargemen, etc.: 53

Skilled Laborers

  • Accountants: 24
  • Alchemist: 28
  • Clerk: 40
  • Dentists: 19
  • Educators: 52
  • Engineers: 29
  • Gardeners: 19
  • Mages: 14
  • Plumbers: 21
  • Pharmacist: 22
  • Professors: 8
  • Scientists: 14
  • Wizards: 8

Civil Servants

  • Adventurers: 18
  • Bankers: 27
  • Civil Clerks: 42
  • Civic Iudex: 21
  • Consultants: 12
  • Exorcist: 48
  • Fixers: 23
  • Kami Clerk: 36
  • Landlords: 39
  • Lawyers: 24
  • Legend Keepers: 32
  • Militia Officers: 160
  • Monks, Monastic: 55
  • Monks, Civic: 60
  • Historian, Oral: 47
  • Historian, Textual: 22
  • Policemen, Sheriffs, etc.: 44
  • Priests: 64
  • Rangers: 27
  • Rat Catchers: 31
  • Scholars: 27
  • Spiritualist: 36
  • Slayers: 11
  • Storytellers: 70
  • Military Officers: 62

Cottage Industries

  • Brewers: 60
  • Comfort Services: 77
  • Enchanters: 21
  • Herbalists: 21
  • Jaminators: 71
  • Needleworkers: 56
  • Potters: 31
  • Preserve Makers: 56
  • Quilters: 29
  • Seamsters: 120
  • Spinners: 62
  • Tinker: 21
  • Weaver: 53

Artists

  • Actors: 20
  • Architects: 7
  • Bards: 32
  • Costumers: 11
  • Dancers: 22
  • Drafters: 12
  • Engravers: 15
  • Fine Furniture Carpenters: 9
  • Glaziers: 20
  • Inlayers: 18
  • Musicians: 62
  • Painters, Art: 9
  • Playwrights: 19
  • Sculptors, Art: 16
  • Wood Carvers: 60
  • Writers: 64

Produce Industries

  • Butter Churners: 60
  • Canners: 52
  • Cheesmakers: 68
  • Ice Merchants: 8
  • Millers: 39
  • Picklers: 31
  • Smokers: 25
  • Stockmakers: 22
  • Tobacconists: 30
  • Tallowmakers: 44

7239 of Räz Veg Vewcub's population work within a Foundational Occupation.

11661 of Räz Veg Vewcub's population do not work in a formal occupation, but do contribute to the local economy. 385 (2%) are noncontributers.

Points of Interest

Räz Veg Vewcub is centered around a major pilgrimage site. This may be a religious location of importance to a major faith, or it may be a more secular institution that draws the traffic, like a famous academy or the remains of some wondrous ancient work. Considerable local tension likely exists over controlling the access to the site and maximizing the profits from foreign visitors.

The roads leading into Räz Veg Vewcub possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.

POI

History

The the a torc of Elven High Magic, an a torc imbued with potent amounts of Elven High Magic energies was created in Räz Veg Vewcub by in time immemorial, reportedly some time during the early 2nd century.

History